The Light Corridor
2023

Explanatory project report
In a duo with my twin sister Sara, we had to design our own version of the famous video game The Light Corridor in C/C++ using OpenGL. The goal was to familiarize ourselves with programming a slightly more complex project, use OpenGL’s 3D drawing functions, understand the challenges of 3D construction, and implement a fully functional interactive application. There were constraints regarding the paddle, the ball, the walls, obstacles, bonuses, etc. We also wrote a project report explaining our choices and reasoning throughout the development process.
School project (pair work)
Game screenshots